This project aims to create a specialized version of the Godot Engine that focuses exclusively on 2D game development by completely removing the 3D functionality from the source code. The goal is to ...
Here are 2 similiar scene trees. Both of them produce the same result when the scene is being ran. But one of them, by using subviewport, allow the user to see the 3d camera on the editor's 2d ...
Godot Engine version 4.5 launched on 15 September 2025, delivering multiple features aimed at improving rendering capabilities, accessibility, workflow and performance. Key additions include stencil ...