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Shooter rotates in 2 directions. Random targets keeps spawing on top and falls down. Player(shooter) need to shoot them to get point.
This asset shows one way to build with Godot a 2D space shooter side-scrolling game with a wraparound world, like the one in the classic Defender arcade game. Actually, my original intention was to ...
There are many game development engines out there, but Unity is arguably the most popular, especially among indie studios. However, Unity plans to change its pricing structure, including a new fee ...
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