Calling duplicate() on a node from _process is crashing the game under certain circumstances. Specifically, duplicating a node which itself calls queue_free on a non ...
Top of the list of new Godot 4.5 features is stencil buffer support. Like the existing depth buffer, a stencil buffer ...
Godot Engine version 4.5 launched on 15 September 2025, delivering multiple features aimed at improving rendering capabilities, accessibility, workflow and performance. Key additions include stencil ...
Reproducible in: 4.4.1.stable.mono.official.49a5bc7b6 Not reproducible in: 3.x I think I have basically the same bug as: #106934 but as I cannot open a close issue back up I'm making this new one. So ...