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Yes, MultiVersus does have rollback netcode. According to the official MultiVersus website, Player First Games has implemented its own rollback netcode for the fighter platform.
How will Rollback Netcode work in Mortal Kombat 1? As Mortal Kombat 1 has Rollback Netcode, gameplay will be smoother than all Mortal Kombat titles.
2XKO will have "server-based rollback netcode", but how will that impact the game and its players? What are the pros and cons for such an approach? Let's find out.
The very helpful video below, by Code Mystics, explains how Rollback Netcode works, and how in fighting games it s speed and accuracy make it so superior to the more traditional Input Delay: ...
Nickelodeon All-Star Brawl will be featuring rollback netcode and here is how it is better than Super Smash Bros. Ultimate.
Arc System Works has announced a release date for rollback netcode in 'BlazBlue: Cross Tag Battle', to help with online play.
Guilty Gear Strive Will Have Rollback Netcode And Revamp Its Interface One of the community's biggest asks has been answered.
Yasuyuki Oda said he "can’t make any promises yet,” but SNK is working on possible KOF XV rollback netcode. The next trailer will appear soon ...
Bandai Namco and developer Arc System Works announced on YouTube and via social media that a rollback netcode beta will take place worldwide starting on November 29 and running for about 10 days ...
Virtua Fighter 5 REVO's implementation of rollback netcode makes a case for it being the definitive version of the same for competitive online play.
Players have been clamoring for Nintendo to integrate rollback netcode to replace the delay-based netcode that Super Smash Bros. Ultimate has used since the game's release.
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