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Animating a 3D character from scratch is generally both laborious and expensive, requiring the use of complex software and motion capture tools. Cartwheel wants to make simple animations as easy as ...
However, achieving smooth 3D rendering on a low-power microcontroller is a significant leap. Fish's engine, dubbed "ESPescado" for the ESP32 port, is entirely handmade using C++ and OpenGL.
The inFORM’s possible applications go way beyond making your conference calls a more futuristic experience though. Think of what being able to render objects in 3D can do for such fields like ...