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MCV Staff 13th May 2015 Development News In this in-depth tutorial, Mixamo will guide you through creating a functional scene with root motion and will use several animation methods with Mecanim.
This week on the VO School Podcast we’re looking at the process a voice actor goes through when building a character for animation and video games. Helping us examine this subject is voice ...
The Mac OS X game development engine Unity gains new full-screen graphics effects, handles new workflow tools and sports new character-related features in a forthcoming 1.2 update.
A skeleton for a female assassin in Assassin's Creed would take "a day or two's work" to create, rather than a replacement of more than 8,000 animations, according to Naughty Dog animator Jonathan ...
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