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This HDA is designed to automate the process of assigning materials, details and trees. You can create your terrain and layers in houdini and then decide how you want to use them in Unity.
This is an unfinished toolset for automatically creating terrains within unity. Can be used to generate a terrain. Use a serious of TerrainGenerators such as Perlin noise, perturbation, eroding and ...
A brief introduction of unity 3dunity is a cross-platform game engine which is used to make 2d and 3d games for mobile devices, web browsers, consoles and desktops.there are many useful features in ...