Creative Bloq on MSN
How to make video game concept art using Blender
Gather your images to create a reference board, which will be easy to check as your artwork progresses. If you’re going to ...
Jake brings two decades of experience with him, having covered major industry events, breaking news, one-on-one interviews, and more. When he's not playing World of Warcraft, he's usually on the hunt ...
Umama Ali is an experienced content writer with a passion for gaming. He has been immersed in video games for as long as he can remember. When he is not playing video games, he can be found playing ...
Everyone has a favourite video game tutorial. Maybe it's the first hour of Fallout 3, which quite literally treats you as a baby, teaching you new mechanics at different stages of growth? Perhaps it's ...
At Devcom last month, senior narrative designer Arden Osthof gave a talk entitled "Playing with gender: A design framework for character customisation," giving tips on how game makers can improve ...
TOMORROW: Learn how to design effective game monetisation in a deep-dive online MasterClass workshop
Player value: Discover the types and forms of what players value in your game and why satisfying their needs is essential for any commercial strategy Exchange: Learn the benefits of different forms of ...
Elon Musk’s xAI seeks humans to teach its chatbot Grok how to design and create video games. Check eligibility, salary, and ...
The road from decline to renewal demands persistence, transparency and a willingness to learn from both data and your players ...
Oskar Stålberg contemplates Townscaper's surprise success and the proliferation of other low stress building games. When you purchase through links on our site, we may earn an affiliate commission.
Muhit Rahman is a writer at Game Rant from Bangladesh. A gamer since childhood, he grew up on strategy titles like Commandos, Desperados, and Warcraft. For the past two years, Muhit has been crafting ...
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