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How to edit an already existing bone pose morph: Select the armature object of your MMD model to make it the active object. Enter Pose mode. In the Morph Tools panel of mmd_tools, select the [Bone] ...
Use MMD's 10 default toon texture images after importing an MMD model into Blender - Yes (But you need to set MikuMikuDance's Data directory as the "Shared Toon Texture Folder" for mmd_tools in ...
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