The project shows a basic export of a Blender armature that has a single animation (an action). Since it is basic, it comes with a few limitations: Simple bone hierarchy. Uses bone parents, doesn't ...
Playing around with a basic model and animations. Some animations are shorter than the others but are repeated in the Blender NLA editor in order to fill the whole frame range. Example model and ...
Jacek Antonelli has released a new version of her Blender animation exporter that allows use of Blender's sophisticated (and free) animation suite to create animations for Second Life. This release ...
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