ニュース

Unreal Engine 5 may be a game creation tool, but it could be the key to a bold new future for indie movie making.
MetaHuman AnimatorはUnreal Engine 5.2に搭載された機能で、顔の動きや表情の変化、口の動きを高精度にキャプチャしてゲームやムービーに反映できます。
With the launch of Unreal Engine 5.6, it has been integrated directly into the engine to optimize workflow. There are a few main elements of MetaHuman getting updates.