Nuacht
The project in this repo shows how to setup a SDL 2 window that uses OpenGL 2.0+ with shaders. A basic 2D sprite and 3D cube should be rendered to the screen when the program is run. A basic game loop ...
OpenGL 2.0: Programmable, Scalable, And Extensible OpenGL and DirectX represent a schism in the graphics world, one that has hampered development at times, and fostered it at others. There are… ...
OpenGL Shading Language was first introduced last year — the developers note that software that’s already been written to support it will work with OpenGL 2.0 as well.
New OpenGL 4.4, OpenCL 2.0 specs help you get the most from your GPU Small improvements and easier porting of Direct3D applications are on the table.
OpenGL 2.0’s spec was readied by 3Dlabs in cooperation with other OpenGL ARB members, software developers and the graphics community. Developed to support the graphics hardware industry’s ...
When we were breaking down the meaty differences between the old-school 3G and the 3G S yesterday, we made an assumption about support for OpenGL ES 2.0 3D graphics APIs in the original iPhone 3G ...
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