ニュース

unity_terrain_auto.hda This HDA is designed to automate the process of assigning materials, details and trees. You can create your terrain and layers in houdini and then decide how you want to use ...
A brief introduction of unity 3dunity is a cross-platform game engine which is used to make 2d and 3d games for mobile devices, web browsers, consoles and desktops.there are many useful features in ...
Simple-Procedural-Terrain This is a very basic example of how to code a grid of terrains in Unity using procedural noise. Its just a bare bones implementation and is not particularly optimized in any ...