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In the previous two posts in this series (part 1 and part 2), we’ve seen how to create a basic 2D platformer using Unity. So far we have a character who responds to keyboard input and touch ...
In part two of this tutorial we look at adding hazards, multiple platforms, ground detection and much more to create a basic but fun platformer.
The Genie is out of the bottle for gaming, with GoogleDeepMind's AI model now capable of taking an image and turning it into a platform game.
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