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Blender 2.90 The BMW project isn’t the best showcase of Blender’s rendering capabilities, but it’s a classic test that every user of the ultra-popular open-source software seems to be familiar with.
To greet the launch of the Blender 2.83 release, we loaded up our test rigs to generate fresh performance numbers. For rendering, we're going to pore over CPU, GPU, CPU and GPU, and NVIDIA's OptiX.
Article Page 1 - An API compute introduction GPU Compute render performance review Twenty graphics cards tested with V-Ray NEXT, Indigo and Blender v2.82 Over the past year or so, we have received ...
V‑Ray 7.1 for Blender adds native Geometry Nodes support and a one‑click Cycles material converter, plus OpenPBR and Blender ...
The free and open source 3D creation tool Blender this week began testing Metal GPU rendering for its Cycles renderer on M1 Macs running macOS ...
Intel Arc A770 discrete GPU inside of an Intel NUC 11 Extreme PC runs Blender's Cycles with ray tracing at SIGGRAPH 2022, through realtime viewport.
Intel Graphics has released a video that shows the 3D rendering program Blender being accelerated on an Intel Arc Alchemist GPU. Bob Duffy, Senior Software Evangelist & Developer Affinity Programs ...
A new version of 3D creation software Blender has introduced Metal GPU rendering for Mac devices equipped with Apple Silicon chips or AMD graphics cards.
Blender 3.1 now has Metal GPU rendering for Macs with the M1 chip. The app renders up to 2x faster compared to standard CPU rendering.
Most of our GPU coverage focuses on the consumer side of the business and on game benchmarking, but I promised to examine the compute side of performance back when the Radeon VII launched. With ...
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