Nuacht

I am here to propose an 8-part plan to bring back visual scripting to Godot to ensure the system is broadly useful in lots of ways, including GLTF interoperability, extensibility, and of course, ease ...
#Visual Scripting Prototype for Godot Work in progress, backward compatibility is not guaranteed. Suggestions are welcome. :) ##Basic overview Actions are played in response to events. You can use ...