News

MonoBehaviours are Unity's base classes that are used by scripts to attach to a GameObject (a container) within the Unity Editor. VSTU allows for cross-platform game development with the Unity gaming ...
It’s long been a pain point when developing a Unity game: having to use MonoDevelop as the IDE. Originally I never thought it was that bad, but after using Unity VS with Visual Studio on my ...
Microsoft today announced that it has acquired SyntaxTree, the France-based company behind UnityVS, a popular Visual Studio plugin for developers that use the cross-platform Unity framework to ...
Unity Technologies, known for its real-time development platform used widely for gaming apps, has detailed its plans for incorporating new changes in .NET and C# being pushed out by Microsoft.