It's been over a month now since Unity partially backtracked on its controversial proposed "pay per install" fee structure, a trust-destroying saga that seems to have contributed to the retirement of ...
Developers of games using the Unity Engine will have to pay a fee for each install from January. This decision has angered developers across the industry, forcing Unity to clarify the company’s stance ...
Our team tests, rates, and reviews more than 1,500 products each year to help you make better buying decisions and get more from technology. (Credit: Unity Technologies) UPDATE 9/22: After some ...
Unity Acknowledges 'Confusion and Frustration' Among Developers But Won't Walk Back Install Fee Plan
Game developers are still furious about Unity's planned install fees, but the platform holder is holding fast to its new policy, arguing that "90 percent of [Unity] customers will not be affected by ...
In a brief statement on X (Formerly Twitter), Unity confirmed that they would be making changes to the new install fee they plan to implement with their engine in 2024. After receiving feedback from ...
Yesterday, Unity woke up and chose idiocy – at least that’s how developers and the rest of the industry took its announcement of a new install-based royalty fee, where developers would be charged for ...
For those on Unity Pro and Unity Enterprise, the runtime fee will only kick in with the next long-term support (LTS) version of Unity, which is currently scheduled for 2024. "We should have spoken ...
There has been quite a bit of an uproar these past few days due to the Unity engine. This is a popular game engine that allows development studios to craft some thrilling gameplay experiences. While ...
Unity Technologies, the company behind the cross-platform game engine Unity, announced a new pricing model on Tuesday — and it’s been almost universally condemned by the video game developer community ...
WTF?! Unity is a cross-platform game engine launched in 2005 with the goal of "democratizing" game development, seeking to make it accessible to a broader range of developers. Nearly 20 years later, ...
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