UTOL (UTokyo-LMS) (for Zoom URL, Slack and GitHub Classroom invitations): Computer graphics is a technology to computationally represent objects' geometry, appearance and movement. This course is an ...
This course focuses on the core principles of computer graphics, emphasizing the mathematical and algorithmic foundations. Practical tools will not be covered.
Introduction to graphics systems and concepts. History of graphics. Introduction to hardware, software, and mathematical tools. Graphics languages and APIs (OpenGL and other traditional and web-based ...
Combining art, science, engineering, and the psychology of human perception and interaction, computer graphics involves the creation and manipulation of visual content used in applications ranging ...
Theory and implementation of fundamental techniques for 3D rasterization. Topics include: linear algebra geometry, 3D camera motion, model and mesh construction, mathematical 3D animation, and ...
Want to upscale your graphics? Stuck on a low-resolution display? Your AMD or Nvidia graphics card can go beyond anti-aliasing with supersampling. Our team tests, rates, and reviews more than 1,500 ...
It's easy to dunk on AI, but when it comes to practical use cases, he may have a point. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Unless ...
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