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9 JRPGs With Steep Learning Curves

When Yuji Horii created Dragon Quest, he said he wanted to streamline some elements seen in RPGs like Wizardry and Ultima. Fast-forward a few years, and those simplified RPGs got the nickname of JRPGs ...
In every field, real impact starts when changemakers learn from those with deep, lived expertise. Pranav Kothari is a visionary, from whom changemakers can take a lesson on two in ways to improve the ...