Asahi Linux ' that runs on a Mac equipped with Apple silicon, Apple's proprietary Mac chip, has announced a GPU driver that supports OpenGL ES version 3.1. Rosenzweig ...
Developer Alyssa Rosenzweig announced in a blog post that support for the Apple M1 has been improved, with the latest updates bringing full conformant OpenGL 4.6 on the M1. This includes OpenGL ES 3.2 ...
The Asahi Linux project for Apple Silicon Macs has just become conformant to OpenGL 4.6 and OpenGL ES 3.2, surpassing Apple's current support. Apple moved away from OpenGL support after it began to ...
For around three years now, the team of independent developers behind the Asahi Linux project has worked to support Linux on Apple Silicon Macs, despite Apple's total lack of involvement. Over the ...
Collabora has just announced that the Panthor open-source GPU kernel driver for third-generation Arm Valhall GPUs (Arm Mali-G310, Mali-G510, Mali-G610, and Mali-G710) has now achieved OpenGL ES 3.1 ...
Mac users looking for the best gaming performance from their Apple hardware will be excited to hear about the latest OpenGL drivers meeting industry standards. What will come as a bigger shock is that ...
This article describes the GPU selection logic within MESA when running against the d3d12 backend used within WSL/WSLg. The below only apply to MESA and not to other APIs such as CUDA, L0, OpenVINO, ...
GitHub - j-romchain/glfw-recursiveGFixAutoPullUpstream: glfw but with a fix by recursiveG merged in and a script to weekly merge in upstream changes. GLFW is A multi-platform library for OpenGL, ...
With newer GeForce GPUs, Linux distributions will use a driver for OpenGL applications that hands over the actual work to a Vulkan driver. In future, Linux distributions will rely on the "Zink" driver ...
When we spoke of Steam for Linux yesterday, many of our readers were wondering just how competitive OpenGL is these days when compared against Direct3D. This can be quite the tricky question as, when ...