Have you ever dreamed of creating your own multiplayer first-person shooter (FPS) game but felt overwhelmed by the sheer complexity of it all? The coding, the assets, the servers—it can seem like an ...
The last time Nintendo truly broke ground in the first-person shooter (FPS) genre was with GoldenEye 007 on the Nintendo 64 -- and that was in 1997. Since then, other consoles took the lead with ...