Nuacht

MicroSplat by itself, doesn't work with VRChat as it relies on runtime components to function. With this system, you will only have access to the shader itself, a lot of features might not even work.
<Compile Include="Assets\Standard Assets\Editor\Water (Pro Only)\Water4\GerstnerDisplaceEditor.cs" /> <Compile Include="Assets\Standard Assets\Editor\Water (Pro Only ...