So I'm taking a computer graphics course in openGL right now, and for the first lab we are to among other things implement three line drawing routines. First off a normal DDA algorithm, that's easy..
Task 1: Drawing Pixels You are supposed to draw 50 pixels (coordinate points). For this you need to generate 100 random values (50 x - coordinates and 50 y - coordinates). You do not need to join any ...
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