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NVIDIA has revealed G-Sync Ultra Low Motion Blur (ULMB) 2, the second generation of tech it designed to minimize motion blur in games.
MSN-ൽ ഹോസ്റ്റുചെയ്തു1മാസം
Motion Blur: The Good, the Bad, and the Ugly of Modern Gaming - MSN
Although motion blur has always been a feature of video games, its prominence and controversy increased with the introduction of high-definition graphics and 3D rendering. Motion blur is intended ...
Nvidia’s new ultra-low motion blur tech lets PC gamers have high refresh rates, too ULMB 2 only works with two 360Hz monitors so far, but Nvidia claims it’s as smooth as a theoretical 1440Hz ...
Motion blur is a complex beast; easy to recognise but often much harder to diagnose. For that reason, and perhaps a lack of any proper standardisation so far, VESA has released a new motion blur ...
Asus has announced a new monitor technology that combines motion blur reduction with variable refresh rate technologies: ELMB-Sync, which will be featured in three upcoming and newly announced ...
VESA believes ClearMR paints a more informative picture of potential motion blur than looking at response time specs, be it motion picture response time (MPRT) or gray-to-gray (GtG).
നിങ്ങൾക്ക് അപ്രാപ്യമായേക്കാം എന്നതുകൊണ്ട് ചില ഫലങ്ങൾ മറച്ചിരിക്കുന്നു.
ആക്സസ് ചെയ്യാൻ കഴിയാത്ത ഫലങ്ങൾ കാണിക്കുക