When calling a [ClientRpc] method from within the ConnectionApprovalCallback in a GameManager class, a ConnectionRequestMessage is unexpectedly received on the client ...
With Unity 6000, AwaitableCompletionSource and related awaitable APIs have been officially introduced, making it possible to write async/await-style code natively in Unity. I believe this is a good ...
Powerful New Platform For Building Multiplayer Games In Unity Without Writing, Hosting Or Maintaining Netcode; Unity Developers Can Join a Waitlist for Early Access SAN FRANCISCO, March 17, 2023 ...
(MENAFN- PR Newswire) Powerful New Platform For Building Multiplayer Games In Unity Without Writing, Hosting Or Maintaining Netcode; Unity Developers Can Join a Waitlist for Early Access SAN FRANCISCO ...
Unity’s sizzle reel of titles for this year’s keynote is quite something. You’d expect indie darlings such as Maquette, Outer Wilds and 12 Minutes. But then there’s Amplitude Studios’ reimagining of ...
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