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Easy-Object-Pooling Instantiating and Destroying objects in the scene during runtine is expensive in terms of memory management. Object pooling is a solution to this problem which allows us to save ...
Make sure you have the latest Unity installed (4.6.1f1 at time of writing), download this code, open the project and hit run. By Default, the project does NOT use object pooling. Run the project to ...
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