While making even the simplest game you have to use triggers and collisions. In this blog we are targeting Triggers. Ans: Triggers in Unity are Collider which does not reflect any physical force while ...
OnCollisionEnter () and OnTriggerEnter() both are the methods of the Collider Class. Both are used to detect collisions when colliders enter the collision but both perform differently and cause ...
Add the appropriate logic you want. In our case, we aim to train our agent (the cube) to reach a goal (the sphere). Our code is as follows: using System.Collections; using System.Collections.Generic; ...