The system requirements for the OS X 10.8 (Mountain Lion) developer preview released last week indicated that quite a few "modern," 64-bit capable Macs would not be ...
This driver is aimed at developers to start coding to the new OpenGL 3.0 and GLSL 1.30 features. These features are not enabled by default. They can be enabled using ...
The Khronos Group has taken the to the stage at this year's SIGGRAPH conference to announce the launch of the OpenGL 4.1 specification, which the group hopes can give DirectX 11 a run for its money.
For OpenGL 2 capable hardware, these new extensions are provided: * ARB_texture_swizzle (also in core OpenGL 3.3) * ARB_sampler_objects (also in core OpenGL 3.3) * ARB_occlusion_query2 (also in core ...
Voodoo Extreme has posted a new edition of Ask Sweeney. Epic's lead programmer answers a few questions about Direct3D vs OpenGL , 64 bit CPUs and the new Radeon chipset.
First person shooter godfather John Carmack has revealed that he now prefers DirectX to OpenGL, saying that 'inertia' is the main reason why id Software has stuck by the cross-platform 3D graphics API ...