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The MS OpenGL 3D pipes source contains much of the basic code needed to do this already.<BR><BR>I want use OpenGL so I can easily port it to Linux so it'll possibly be added to the "official ...
Hello All,Relative programming newbie here, and here's my dilemma: I've been forced to take an OpenGL programming class by my school, and they do most of the programming on Linux boxes with the ...
Using textures requires converting the external texture images into one of the low-level internal formats supported by OpenGL. While the code required for setting textures in Python does not differ ...
New Orleans - The Khronos Group, today announced OpenGL 3.2, the third major update in twelve months to the most widely adopted 2D and 3D graphics API (application programming interface) for ...
The broad industry support Apple is building around OpenCL will help increase the critical mass behind OpenGL, the 2D and 3D graphics language Apple uses extensively in Mac OS X.
3rd August, 2009 - New Orleans, SIGGRAPH 2009 - The Khronos(TM) Group, today announced OpenGL® 3.2, the third major update in twelve months to the most widely adopted 2D and 3D graphics API ...
AMD has just announced wide-ranging support for OpenGL 4.1 for Windows 7, Vista, XP and Linux across select ATI FirePro, FireGL and Radeon graphics card.
ATI has released as open source an application that assists developers in converting Windows DirectX 9 HLSL graphics code into GLSL, which can be used on the Mac.