Neil Trevett氏(President, Khronos Group)。氏はNVIDIAのMobile Content部門副社長でもある OpenGLやOpenCLなど,さまざまなオープンAPI規格を司るKhronos Group(クロノスグループ,以下 Khronos)は,2012年8月のSIGGRAPH 2012に合わせて,2つの大きな発表を行っている。 1つは,PC ...
「Game Developers Conference 2014」に合わせて,オープンなグラフィックスAPI「OpenGL」や「OpenGL ES」などを策定する業界団体であるKhronos Gr o up (クロノスグループ, 以下, Kh ro nos)が報道関係者向け説明会を開催し,Op en GL ES の最新版である「Op en GL ES 3.1」を発表 ...
今後のGPGPU動向は? NVIDIAがCUDAをGeForceに展開し、AMDはATI StreamをRadeonに展開することとなり、一般ユーザー向けGPGPUソリューションにおいてもNVIDIA対ATI(AMD)の図式が明確化した格好だ。 ただ、厄介なのは、それぞれが独自の規格である、ということだ。NVIDIAはCUDA ...
The Khronos Group, arbiters of the OpenGL 3D specification and a range of related specifications, has announced version 3.1 of OpenGL ES, its 3D API oriented toward mobile systems. The headline ...
I would like to use SSBOs and compute shaders in my project; however, to enable such functionality, raylib expects to be compiled with GRAPHICS_API_OPENGL_43 defined. Since it’s not defined, I am ...
Abstract: We investigate the potential of Vulkan for fluid animation using smoothed particle hydrodynamics (SPH) method. A simple parallel SPH algorithm is devised and implemented in OpenGL Shading ...
The Khronos Group this week released an update to the royalty-free OpenGL ES specification — a widely adopted OpenGL specification designed specifically for mobile devices supported by mobile hardware ...
The Khronos Group has released two new versions of its 3D graphics APIs. The mobile-oriented OpenGL ES specification has been given a major upgrade to version 3.0, and the desktop OpenGL specification ...
MUNICH--(BUSINESS WIRE)--The Khronos™ Group, an open consortium of leading hardware and software companies, announces the immediate availability of the OpenGL ® SC 2.0 specification for bringing ...
The Khronos Group has announced the release of OpenGL ES 3.1, a point update to the current OpenGL ES 3.0 standard that adds new computing features and better CPU-GPU integration. Share on Facebook ...