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A scene renderer (rasterizer) written from scratch in Java using the Light-Weight Java Games Library (LWJGL) to access the OpenGL graphics API. I decided to start this personal project to better ...
DISCLAIMER: JAVA RUNTIME ENVIRONMENT (JRE) Must be installed on your device in order to run the program through runGame.jar The exe file is not optimized, as such it is preferred to run through ...
Covers modern OpenGL 4.0+ shader programming in Java/JOGL, with instructions for both PC/Windows and Macintosh. Illustrates every technique with complete running code examples. Everything needed to ...
The biggest multi-platform graphics standard gets an upgrade, adding technology to exploit the latest graphics hardware. And Nokia says it will bring OpenGL 1.4 to mobile phones.
OpenGL, in its various versions for mobile and desktop, is the one of the main standards for developing graphics-intensive 3D apps and games for the iPhone, Android and many consoles and desktop ...
The graphics library, an alternative to Microsoft's DirectX, gets new features designed to add razzle-dazzle to PC games.
Games on devices of all kinds could soon be running better because Vulkan, the successor to OpenGL, has finally been released officially. The new standard gives developers low-level access to ...
Khronos Group announces the immediate availability of the OpenGL® SC 2.0 specification for bringing programmable graphics to systems that require syst ...
Released by Sun Microsystems in 2003, Java binding for OpenGL (JOGL; https://jogl.dev.java.net) provides students, scientists, and engineers with a new development environment for studying graphics, ...
LONDON The Khronos Group, an industry consortium focused on developing multimedia standards and application programming interfaces (APIs), has announced the release of the OpenGL 4.0 specification; an ...
The organization behind the OpenGL graphics software released specifications Thursday for a major update designed to add some razzle-dazzle to computer games. Specifications for version 2.0 of ...
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