Intel aims to fix shader stuttering thanks to its cloud-based Precompiled Shader Distribution, which downloads ready shaders ...
A SSBO is a buffer object that is used to store and retrieve data within OpenGL, providing a universal mechanism for both input and output to and from shaders. Another storage option is ACBs, OpenGL ...
OpenGL ES 2.0 Introduces New Era of Programmable Shaders Empowering Developers to Leverage Power of ATI’s Imageon® 3D Handheld Technology SIGGRAPH, Los Angeles, CA/ Munich, Germany – August 2, 2005 – ...
The application is designed to be run from its /build folder. After building the program run ./NPRRendering The light position can be adjusted using WASD for x/y axis and QE for z-axis. The viewport ...
On Linux/OpenGL, when specifying multiple custom shaders, only the last specified shader is rendered. Looking at the code, I don't see on the OpenGL side where the output buffer is set as the input ...
Back in February at the Hacker Hotel camp in the Netherlands, among the many pieces of work around the venue was a rather attractive LED cube. Very pretty, but LED cubes have been done many times ...
MUNICH--(BUSINESS WIRE)--The Khronos™ Group, an open consortium of leading hardware and software companies, announces the immediate availability of the OpenGL ® SC 2.0 specification for bringing ...
Back in February at the Hacker Hotel camp in the Netherlands, among the many pieces of work around the venue was a rather attractive LED cube. Very pretty, but LED cubes have been done many times ...
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by bih:<BR>Question: What's a shader? What's a good resource to learn about ...