The application is designed to be run from its /build folder. After building the program run ./NPRRendering The light position can be adjusted using WASD for x/y axis and QE for z-axis. The viewport ...
Intel aims to fix shader stuttering thanks to its cloud-based Precompiled Shader Distribution, which downloads ready shaders ...
On Linux/OpenGL, when specifying multiple custom shaders, only the last specified shader is rendered. Looking at the code, I don't see on the OpenGL side where the output buffer is set as the input ...
Back in February at the Hacker Hotel camp in the Netherlands, among the many pieces of work around the venue was a rather attractive LED cube. Very pretty, but LED cubes have been done many times ...
OpenGL ES 2.0 Introduces New Era of Programmable Shaders Empowering Developers to Leverage Power of ATI’s Imageon® 3D Handheld Technology SIGGRAPH, Los Angeles, CA/ Munich, Germany – August 2, 2005 – ...
Back in February at the Hacker Hotel camp in the Netherlands, among the many pieces of work around the venue was a rather attractive LED cube. Very pretty, but LED cubes have been done many times ...
MUNICH--(BUSINESS WIRE)--The Khronos™ Group, an open consortium of leading hardware and software companies, announces the immediate availability of the OpenGL ® SC 2.0 specification for bringing ...
同社では、GPUへのローレベルアクセスなどを実現した独自のAPI「Metal」を各OSに組み込んでおり、本件はソフトウェア開発者にMetalへの移行を促す動きの一環とみられる。 OpenGLはKhronos Groupが開発を主導しているグラフィックライブラリで、WindowsやmacOS、Linux ...
「Game Developers Conference 2014」に合わせて,オープンなグラフィックスAPI「OpenGL」や「OpenGL ES」などを策定する業界団体であるKhronos Gr o up (クロノスグループ, 以下, Kh ro nos)が報道関係者向け説明会を開催し,Op en GL ES の最新版である「Op en GL ES 3.1」を発表 ...
A SSBO is a buffer object that is used to store and retrieve data within OpenGL, providing a universal mechanism for both input and output to and from shaders. Another storage option is ACBs, OpenGL ...