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Documentation Author: Niko Procopi 2019 This tutorial was designed for Visual Studio 2017 / 2019 If the solution does not compile, retarget the solution to a different version of the Windows SDK. If ...
This tutorial builds on my first OpenGL tutorial and explains how to get started with texturing. Again, it contains code specific to Cocoa for loading textures, and code that is general to all OpenGL ...
OpenGL with Delphi - Tutorial version 0.5 Document created by : Ricardo Sarmiento aka Delphiman Notes and additions by : Erika Rincon (the new administrator of the Mollyware´s homepage). Introduction: ...
In the sample source for this tutorial, we use freeglut, glew, OpenGL 4.3 programmable vertex and pixel shaders, texture mapping a screen-oriented polygonal surface that is rendered to the display.