Here is a simple collection of code for creating pathfinding solutions for grid based games made in the Unity game engine. To use simply import the code in the AlgosAndInterfaces folder into your ...
This Unity project demonstrates a reinforcement learning (RL) agent built using the Unity ML-Agents Toolkit. The goal of the agent, represented as a sphere, is to learn to navigate toward a target on ...
AI tools company xaitment yesterday released a pair of plug-ins developed specifically for integration with the Unity platform. Develop caught up with company managing director and CEO Mike Walsh to ...
If you're not much of a computer programming person, this one might make your eyes glaze over a bit, but if you have any interest how the AI of videogame characters, including those in WoW, is ...
Abstract: This paper presents the development of a simulator for procedural generation of mazes and evaluation of pathfinding algorithms. The implementation includes a Perlin noise-based procedural ...
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