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Built with Unity 2021.3.6f1 by Gustavo Franco Based on Chillehh's procedural dungeons solution. You can check it in this link. This code supports multiple dungeons rooms. To test, open the DungeonMain ...
Unity Biome-Based Procedural Generation Overview This project implements a biome-based procedural generation system in Unity. It utilizes a color-coded biome map (an image where each pixel represents ...
In game development, procedural method is a common method to reduce the high cost of content generation by artist. The idea of procedural content generation is to automate the generation content by ...
Procedural generation can now create universes, game mechanics, and even complete, standalone 2D and 3D games.
In game development, procedural method is a common method to reduce the high cost of content generation by artist. The idea of procedural content generation is to automate the generation content by ...
Utilizing Gen AI for Procedural Content Generation in video games Despite procedural content generation (PCG) easing development, great games take years. Could Gen AI be the key to faster masterpieces ...
This tech is essentially a procedural generation plugin for the Unreal and Unity game engines which allows developers to interactively and visually create "detailed and expansive" 3D worlds.
Heart Machine recently sat down with Game Rant to discuss Hyper Light Breaker's more directed approach to procedural generation.
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