ニュース
How procedural generation is being used to develop exciting new games MCV Staff 24th July 2014 Development News Some of the biggest games now in development have begun embracing procedural generation.
This tech is essentially a procedural generation plugin for the Unreal and Unity game engines which allows developers to interactively and visually create "detailed and expansive" 3D worlds.
Procedural audio with Unity MCV Staff 20th July 2012 Development News In the video games world procedural audio refers to the computational process of generating audio from nothing, or almost nothing.
Procedural generation works by using an algorithm that is basically a set of rules for how content is created.
Starfield will include 1,000 fully explorable planets.Todd Howard has now told IGN more about the game's approach to procedural generation, what it offers, and assured us that players can ignore ...
GTA 6 dev teases "integration of cutting-edge technologies" and "procedural generation" for objects and environments in Rockstar's upcoming open world News By Catherine Lewis published November 26 ...
Star Atlas has teased the first look at its 'random story encounters' within the upcoming space metaverse. However, CEO Michael Wagner told CCN that procedural generation is crucial to achieving ...
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