ニュース

How procedural generation is being used to develop exciting new games MCV Staff 24th July 2014 Development News Some of the biggest games now in development have begun embracing procedural generation.
Procedural generation has been in vogue recently, thanks to titles like Minecraft and Starfield, but few know it was also used in the earliest games.
This tech is essentially a procedural generation plugin for the Unreal and Unity game engines which allows developers to interactively and visually create "detailed and expansive" 3D worlds.
Heart Machine recently sat down with Game Rant to discuss Hyper Light Breaker's more directed approach to procedural generation.
GTA 6 dev teases "integration of cutting-edge technologies" and "procedural generation" for objects and environments in Rockstar's upcoming open world News By Catherine Lewis published November 26 ...
Star Atlas has teased the first look at its 'random story encounters' within the upcoming space metaverse. However, CEO Michael Wagner told CCN that procedural generation is crucial to achieving ...