Game engine Unity has formed an AI Council to collaborate with its product leaders in accelerating innovation across the ...
As part of a study to improve procedural level generation in games, three researchers have trained an artificial intelligence to make playable maps for classic Doom. We're pretty sure this is how ...
Procedural generation has helped with creating vast game worlds as far back as the 80s. Notable games like The Elder Scrolls 2 and Sid Meier's Civilization used procedural generation early on to ...
Games sure have changed since the days of simply shooing pixels upwards at descending “invading” pixels. Today we’ve got 3D graphics, asymmetrical co-op games, progressive multiplayer games, ...