Introduction 00:10 Object 00:31 Set up 01:13 Shader edit 02:12 Edge wear 03:03 Random wear 04:08 Normal Hope it is useful to you Thanks for watching Subscribe! subscribe subscribe subscribe ...
Andreas Dürr presents a procedural Forest Generator for Blender, creating photorealistic forests with Geometry Nodes across multiple biomes.
Alex Martinelli’s free Blender 4.3+ fern asset uses Geometry Nodes for non-destructive, procedural plant creation with material and instancing controls. Alex Martinelli’s Procedural Fern file is a ...
Light painting: there’s something that never gets old about waving lights around in a long exposure photo. Whilst most light paintings are single shots, some artists painstakingly create ...
I was trying to generate data for my CV application. In my model, I want to simulate surface imperfetions (such as cracks) as displayed in the sample image below. Currently, I model them with nodes as ...
Blender tutorial how to procedural cracked ceramic material in Blender 2.9 - Cycles render Timestamp 00:00 Introduction 00:14 Set up 01:15 Displacement 02:50 Surface 06:09 Preview Hope it is useful to ...