This is a repository for the final project and dissertation I developed for my BSc in Computer Science. As it has been a while since this was graded, I thought it would be interesting to show the code ...
This is a prototype for an AI-powered sandbox world where the environment dynamically evolves based on player actions. Inspired by Minecraft and Roblox, the goal is to create a procedural world ...
Abstract: Procedural terrain generation is becoming more widespread with numerous applications in different domains, like video games, movies, and simulations. As the need for content size, quantity, ...
Natural Selection 2 Developer Unknown Worlds is continuing to make good on its commitment to open development of its upcoming game Subnautica, releasing a playable demonstration of its new underwater ...