Nuacht

Heart Machine recently sat down with Game Rant to discuss Hyper Light Breaker's more directed approach to procedural generation.
Procedural generation has been in vogue recently, thanks to titles like Minecraft and Starfield, but few know it was also used in the earliest games.
Terrain Generation and Simulation Techniques Publication Trend The graph below shows the total number of publications each year in Terrain Generation and Simulation Techniques.
The Subnautica Terrain Test is a tool that allows users to create procedural, underwater, semi-realistic terrain. A programmer can write a terrain generation algorithm, edit it, and see the terrain ...