This is a repository for the final project and dissertation I developed for my BSc in Computer Science. As it has been a while since this was graded, I thought it would be interesting to show the code ...
This is a prototype for an AI-powered sandbox world where the environment dynamically evolves based on player actions. Inspired by Minecraft and Roblox, the goal is to create a procedural world ...
Abstract: Procedural terrain generation is becoming more widespread with numerous applications in different domains, like video games, movies, and simulations. As the need for content size, quantity, ...
Subnautica 'Terrain Test' Offers First Look at Unknown Worlds Procedural Underwater Game Environment
Natural Selection 2 Developer Unknown Worlds is continuing to make good on its commitment to open development of its upcoming game Subnautica, releasing a playable demonstration of its new underwater ...
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