Actualités

Description Simple 3D-Voxel-Engine in Modern OpenGL, created from scratch as a project to practice C++ and 3D-Graphic-Programming.
Evaluation Overall i feel the project was overscoped in the initial documents. Moving over to C++ and OpenGL programming was a far more difficult transition than i initially believed and as a result ...
At the Game Developers Conference in San Francisco, the Khronos Group unveiled its Vulkan applications programming interface as the successor to the OpenGL graphics standard that is widely used in ...
As you build games, you'll also learn exciting game programming concepts such as vertex arrays, directional sound (spatialization), OpenGL programmable shaders, spawning objects, and much more. You’ll ...
John Balestrieri today announced that the open beta period for SuperSpriteSurface 1.0 has concluded and the first official release is now available. SuperSpriteSurface is a middleware solution that ...
This ensures that conformant OpenGL ES implementations provide a reliable, cross-platform graphics programming platform. "The OpenGL ES 2.0 API enables floating-point programmability on ...
While at the BlackBerry Developer Conference this year, Adam and I got to sit in on developer session on how to best make use of OpenGL in BlackBerry devices. During that session one of the games ...
OpenGL is a collection of application programming interfaces, or APIs, for creating 2D and 3D computer graphics.