This was a game I made a couple years ago (hence lack of /src and good code/commit formatting) following this raycasting tutorial for a "2.5D" games in PyGame. I decided to repurpose it into a ...
This project demonstrates a basic 3D raycasting engine inspired by early first-person shooters like Wolfenstein 3D. It’s built in Python using pygame and serves as a learning tool to understand ...
Abstract: We contribute an analysis of the prevalence and relative performance of archetypal VR menu techniques. An initial survey of 108 menu interfaces in 84 popular commercial VR applications ...