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Quicksort algorithm optimized implementation in Java and performance comparison with Java utils Collections.sort (). Exercise of Java programming with generics, trying to get a high performance ...
Coded by Victor Grunn/Joseph Antolick, though of course I didn't come up with QuickSort! Just a basic and simple example project, done in a flash (with some debugging, I admit) to show off some ...
Those quicksort calls again recurse until only one-element arrays are passed into the recursive calls. Only then will the recursive calls return—deepest call first—until we return to the main function ...
The GPU-Quicksort implementation requires barriers and atomic functions that are available in OpenCL 1.2 and are supported by practically all modern hardware capable of running OpenCL 1.2.
The quicksort algorithm lives up to its name. It is the fastest, general-purpose sorting algorithm we have for a wide variety of use cases. It is a divide-and-conquer algorithm that works by choosing ...
GPU-Quicksort in OpenCL 1.2 The GPU-Quicksort in OpenCL 1.2 is a straightforward implementation following the algorithms described in the Cederman/Tsigas paper.