This project implements a simple raycasting engine using algorithms similar to those in Wolfenstein 3D to generate a pseudo-3D maze with texture mapping and sprites. It uses GLFW to create a window ...
This is the repository with all the code that will be used on my new Raycasting tutorial on my YouTube channel. This project is very important because I really wanted to share this knowledge with ...
Abstract: Direct volume rendering has become a popular technique for visualizing volumetric data from sources such as scientific simulations, analytic functions, medical scanners, among others. Volume ...
Abstract: A six degrees of freedom (6-DOF) controller is a commonly used input device in three-dimensional user interface (3DUI) applications. However, for the fundamental task of target selection in ...