Forbes contributors publish independent expert analyses and insights. Dr. Legatt explores the intersection of education, AI, and leadership. As a former admissions officer and college consultant, I’ve ...
Designed to engage neurodivergent students, the initiative uses video game-based learning to spark interest in science, technology, engineering, arts, and mathematics, or STEAM.
On average, about 25 percent of children in the early grades struggle with reading. These students are often reluctant readers because they find the process complicated, and they lack confidence in ...
Matthew Schmidt of the University of Georgia is working to enhance virtual learning tools across the state through a new educational project that he’s calling Gaming 4 Good.
The role of sports coaching has evolved significantly over the past two decades, moving beyond traditional command-based ...
School districts in every state now have the green light to establish competency-based education programs and models in their classrooms—but they have a lot of work to do on the operational side to ...