Unreal Engine 5.7 introduces experimental Nanite foliage skinning and other roadmap items. Officially confirmed features only.
Epic has shipped Unreal Engine 4.5, the fifth and most radical point release since the introduction of the UE4 subscription and community source code initiative. Major upgrades include new rendering ...
TL;DR: Unreal Engine 5.6 will improve performance and stability for major upcoming games, delivering up to 30% faster speeds and enhanced ray-tracing on consoles and high-end PCs. This update ...
Game designers who use UE will be pleased to know that today Unreal Engine 5.3 is now available. This new version of the popular game engine comes with a wealth of ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...
In a photo posted to X by "moon" we get to see Unreal Engine 5 running in WebGPU, with multi-threaded rendering, many performance optimizations, and an asset streaming system. It's very cool to see, ...
Between the rise of asset virtualization and the emergence of real-time ray-tracing, video game graphics technology is on the cusp of a revolution. Leading the charge forward is Epic Games with its ...