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Gaming platform Roblox, which has seen a surge of use due to the coronavirus pandemic, now has more than 150 million monthly active users, up from the 115 ...
Roblox developers will earn a collective $250 million in revenue this year, more than double the amount earned in 2019.
In 2021, Roblox said its strategy would focus on attracting older users to the platform. The platform's 16 to 24 age group grew faster than its core group under 13 in 2020.
Roblox has acquired Loom.ai for an undisclosed price to enable its users to create realistic 3D avatars. Roblox also delayed its IPO.
Roblox reported losses of $203.2 million for the first nine months of 2020 — an increase so large that Roblox decided not to list the percentage jump from the prior year (it’s 339 percent, or ...
Roblox, edging toward I.P.O., reveals surging revenue and losses. The gaming site and app, which is popular with tweens, has benefited from the pandemic but continues to lose money.