If you have a child of certain age, it’s likely that you have come across the game Roblox at least once in the past few months. Parents might be forgiven for thinking that a platform that advertises ...
A quarter of primary schoolchildren and just over a fifth of secondary school students have been “bothered or upset” by harmful content such as scams, harassment, horror or sexual material online, ...
From anime-inspired worlds to avatar makeovers, millions of Gen Z and Gen Alpha turn gaming into fun, socialising, and creative adventures Digital games today are more than just a way to pass time; ...